Gold is an essential currency in Last Epoch that you’ll use to purchase items and empower your characters.
Enemies will drop gold when you kill them, and you’ll automatically pick it up from the piles of loot left behind. Destroying crates and other general furniture can also give you gold, although only small amounts. More difficult zones with stronger foes drop larger stacks of gold.
The primary uses of gold in Last Epoch are:
- Buying gear and items such as Shatter Runes from vendors
- Buying gear from the trading factions
- Gambling for better gear
- Crafting and upgrading gear
- Respecing passive points
- Unlocking stash tabs
Obviously, as in most ARPGs, you’ll want as much gold as you can get your hands on. In this guide we look at the best and most efficient ways to farm gold in Last Epoch. We’ve broken this down into a level guide as the methods of farming gold will evolve throughout the game.
Levels 1-55: Early-Game Best Methods
Main Story and Side Quests
Completing the main and side objectives in the Last Epoch campaign will give you rewards of gold (although as you can see from the table below, not every single quest will have a gold reward. Check out the Quests that give passive points guide).
However the sheer amount of gold that enemies will drop as loot will far outweigh these rewards.
Name | Chapter | Type | Location | Rewards |
---|---|---|---|---|
Missing in the Highlands | 1 | Side | The Keepers’ Vault | 30 xp, 40 gold |
Storeroom Sabotuers | 1 | Side | The Fortress Walls | 30 xp |
An Ancient Path | 2 | Side | The Precipice | 150 xp, 500 gold |
Armoury Aid | 2 | Side | The Council Chambers | 75 xp, 200 gold |
Artem’s Offer | 2 | Side | The Council Chambers | 20 xp, 95 gold |
Erza’s Ledger | 2 | Side | The Council Chambers | 100 xp, 15 gold |
Evacuation | 2 | Side | Last Refuge Outskirts | 150 xp, 150 gold |
Finding Pannion | 2 | Main | The Council Chambers | 75 xp, 75 gold |
Saving Last Refuge | 2 | Main | The Council Chambers | 100 xp, 100 gold |
An Ancient Hunt | 3 | Side | The Council Chambers | 200 xp, 1000 gold |
Clearing the Ruins | 3 | Side | Cultist Camp | 150 xp, 600 gold |
Sanity in the Darkness | 3 | Main | Cultist Camp | 300 xp, 500 gold |
A Study in Time | 4 | Side | The Outcast Camp | 500 xp, 500 gold |
An Introduction to Crafting | 4 | Side | The Outcast Camp | 200 xp, 200 gold |
The Admiral’s Dreadnought | 4 | Main | The Risen Lake | 800 xp, 500 gold |
The Corrupted Lake | 4 | Side | The Corrupted Lake | 550 xp |
Hidden Gems | 5 | Side | The Majasan Desert | 800 xp, 800 gold |
The Desert Waystation | 5 | Main | The Oracle’s Abode | 1000 xp, 1500 gold |
Alric’s Revenge | 6 | Side | Yulia’s Haven | 1000 xp, 1000 gold |
Journey to the Necropolis | 6 | Main | The Desert Waystation | 1000 xp, 1000 gold |
A Heoborean Cure | 7 | Side | Heoborea | 1200 xp, 1200 gold |
Liberating the Nomads | 7 | Side | The Wengari Fortress | 1200 xp, 1200 gold |
Rahyeh’s Warpath | 7 | Main | The Gates of Solarum | 1200 xp, 1200 gold |
Deep Harbor Rescue | 8 | Side | The Burning Pier | 1500 xp, 3000 gold |
Destroying the Siege Camp | 8 | Side | Etendell | 1750 xp, 4000 gold |
Heorot’s Last Blessing | 8 | Main | Heoborea | 500 xp |
Isle of Storms | 8 | Main | Lagon’s Isle | 2500 xp, 4000 gold |
Lagon | 8 | Main | The Temple of Lagon | 3000 xp |
Liath and Thetima | 8 | Main | Lake Liath | 1800 xp, 2500 gold |
Liath’s Tower | 8 | Side | Liath’s Road | 2000 xp |
Passage through Deep Harbor | 8 | Main | Smoldering Grove | 1500 xp, 2000 gold |
Sirens and Sailors | 8 | Side | Lagon’s Isle | 2000 xp, 4000 gold |
Apophis and Majasa | 9 | Main | The Temple Rooftops | 4500 xp |
Arjani, the Ruby Commander | 9 | Side | Maj’Elka Upper District | 2800 xp, 2000 gold |
Desert Treasure | 9 | Side | The Radiant Dunes | 3000 xp |
Grand Theft Eagle | 9 | Main | Maj’Elka Upper District | 3000 xp, 3000 gold |
Harton’s Idol | 9 | Side | Soreth’Ka | 1800 xp |
Journey to Maj’elka | 9 | Main | Soreth’Ka | 2000 xp, 2500 gold |
Oasis Hunt | 9 | Side | Maj’Elka Upper District | 2800 xp, 2800 gold |
Selling Gear To Last Epoch Vendors
In the early stages of Last Epoch, it’s tempting to pick up every single piece of gear and either nip back to town to sell it to a vendor, or fill up your inventory entirely and sell it at the end of the quest. Loot is, after all, one of the main reasons we play ARPGs.
This is not a good idea.
You will only ever make a little gold from selling a piece of gear to a vendor in Last Epoch so our advice is avoid picking up everything you come across like a packrat. Obviously keep an eye out for loot that you will actually need – a Last Epoch loot filter will be your best friend for this – but don’t assume that you’ll get rich from selling it.
Check out our tips for levelling fast in Last Epoch during the early game.
Levels 56-80: Mid-Game Gold Farming
Monoliths
Once they unlock for you, the Monolith of Fate echoes (dungeons) provide a fantastic source of gold.
After finishing an echo inside the Monolith of Fate, you’ll get gold piles from the ornate chest as a reward. Additionally, the specific echo itself may grant extra gold piles upon completion if it has a gold reward type and if you didn’t die on any prior attempts of that echo.
The Monolith of Fate is entered from The End of Time town zone, the central player hub which hosts many endgame systems. You first unlock access to The End of Time after beating the Ruined Emperor’s Corpse in the Ruined Era storyline.
The pathway to The End of Time will then open up and then you can get to the Monolith of Fate.
Shrines of Wealth
As you explore Eterra, you’ll come across magical Shrines that can be clicked to trigger various effects. These allow a single activation before dissipating their magic.
Shrines can summon groups of enemies for you to battle when set off or they can give you temporary allies (our favorite so far is the bees) that fight alongside you for a limited duration. They can give you buffs or piles – between 12 to 16 – of gold.
As you level up, these piles can be worth substantial amounts of gold. For example, after level 60 we’re finding about 10k gold in each Shrine of Wealth, and on average we’re finding them one every 1.8 maps. All in all, Shrines of Wealth are averaging about 62k per hour once at level 80 for next to no effort required.
Levels 81-100: End-Game Optimizing Your Gold Grind
Trading Factions
With the Full Release on February 21st, Last Epoch has introduced its a long-awaited trading system centered around joining one of two factions – the Merchant’s Guild or the Circle of Fortune.
You can align with a faction after reaching the Upper District of Maj’Elka in the Last Epoch campaign.
The Merchant’s Guild focuses on player-to-player trades through a Bazaar marketplace. Circle of Fortune members gain boosted self-found drops via Prophecies and passives.
Gold is critical for using these new trading options: bazaar inventory slots require a gold fee, ensuring active participation. Prices scale based on member rank and available slots. Gold also allows reforging faction gear or items from the faction vendors.
These special vendors provide exclusive bases and means to acquire Exalted-rarity equipment.
For members of the Circle of Fortune, gold allows using Lenses to improve self-found gear in Prophecies. It also pays for Prophecies pointing towards valuable items.
Strategically optimizing your gold farming is a smart option in Last Epoch, as it’ll enable you to enhance your character build and gear to its utmost potential. From humble beginnings collecting coins off enemies, to Shrines of Wealth and Monoliths, you directly transform acquired wealth into power.